Corporate events at Albany Outdoors
At Albany Outdoors we offer a range activities and packages to meet the unique needs of your business in the idyllic setting of the banks of the River Thames in Kingston. Our on-water facilities are easily accessible from London and the surrounding areas, and whether you’re looking to provide your staff with a relaxing day on the water to reward their hard work, encourage a competitive spirit between your sales teams, or to help your staff improve their team working, communication and creative problems solving skills, we can help.
If what you see doesn’t meet your needs, talk to our experienced senior team who will be happy to work with you to create a tailor-made package that works for your business.

The Adventure
The Adventure is a team building challenge that is designed to test your staff’s team working, communicating and analytical skills.
Find out more about The Adventure
The Adventure
The Adventure is a team building challenge that is designed to test your staff’s team working, communicating and analytical skills. As the saying goes, ‘there is no I in team’, and throughout the course of the challenge, your staff will begin to appreciate the value of collaboration in achieving their goals and will bring this insight back into the workplace.
Below you’ll find a full list of activities that make up the Adventure.
Group skis
Your group has come across a gorge cut by acrid poisonous water. You find a pair of strangely fashioned skis with ropes which will protect you from the effects of this poison. However they must transport your entire group in one go from one end of the gorge to the other. If any team member falls off the skis or touches the gorge wall or the ropes of the destroyed bridge on the other side, you will be required to restart.
You have 15 minutes to complete this task.
Lava crossing
Having survived the storm that sunk your ship, your team find themselves faced with a pit of bubbling superheated lava. The only way across this is by using the two ‘lava-proof planks’ and the four ‘lava-proof wooden platforms’.
Your entire team must cross the lava pit to continue on your journey. You must not touch anything other than the equipment provided and each other. If any team member touches the lava the entire team must return to the beginning with the clock still running.
You have 15 minutes to complete this task.
Magic cane / Lower the mast
Group must lower the cane horizontally to the ground by contacting the underside with their index fingers only. They must not grip it in any other way.
Night line
Your Group aboard the ship has been struck blind by a lightning flash, which has also imprinted an image of the route to safety on the minds of all the members. Your group must follow the line and receive information from the rotating leader who will explain what to expect, as they temporarily can see for the section they lead. You must not rely on the line for support.
You have 15 minutes to complete this task.
Rigging web
During the course of the thunderstorm, the mainsail and rigging has collapsed and become horribly tangled across your only escape route.
It is still charged with a fatal level of static electricity and consequently each gap will only allow the passage of one team member before closing and becoming a deadly trap unless otherwise stated by your instructor.
Your team must pass from one side of the web to the other without touching it. If contact is made all team members must return to the starting point.
You have 15 minutes to complete this task.
Sea shepherd
Your group has become lost at sea and treading water in the darkness. A Sea Shepherd is calling from the safety of a rock your team must develop a non-verbal communication system known only to yourselves to guide each member into the safety of the sheltered haven.
You have 15 minutes to complete this task.
The gantry crane
Your team must operate a gantry crane. First you must pick up a small piece of cargo and place it back down again. Then you must transport a large heavy piece of cargo from the ship and stack it on the dock (dockside). Finally using the skills you have mastered, you must collect a small delicate piece of cargo and transport it from the ship to the dock and stack it on top of another identical piece on the dock.
You have 15 minutes to complete this task.
Tide island
Your group has successfully swum ashore after the storm but you have found yourselves stranded on a tiny island. You are aware that in 10 minutes a 2 foot tide is going to swamp the island allowing the huge yellow fanged flat-belly Sharks to swim onto the island and help themselves to whoever they please. (This thought terrifies you!)
Using the equipment provided your group must construct a structure that supports every member while this two foot high and two minute long tide covers the island.
Your time starts now.

The Journey
Perfect for larger teams and corporate away days, we’ll guide your staff down the River Thames, starting at the breathtaking Hampton Court Palace and travelling down to our facilities at Albany Outdoors.
Find out more about The Journey
The Journey
Perfect for larger teams and corporate away days, we’ll guide your staff down the River Thames, starting at the breathtaking Hampton Court Palace and travelling down to our facilities at Albany Outdoors. Your teams will be given an introduction to the ancient art of dragon boating. The journey is a great way to encourage networking between your teams, building stronger working relationships that lead to improved performance back at base.
The benefits:
- A relaxed and rewarded workforce
- Improved team working
- Greater awareness of roles and responsibilities within your company
- Improved interpersonal relationships
The Journey is perfect for larger teams and corporate away days. We guide your team down the River Thames, starting at the breath-taking Hampton Court Palace and travelling down to our facilities at Albany Outdoors. Your teams will be given an introduction to the ancient art of dragon boating.
The Journey is a great way to encourage networking between your teams, building stronger working relationships that lead to improved performance back at base.
This is a firm favourite, and is easy to see why, as your team meets at Hampton Court under their own steam (points deducted for lost or misplaced teams… it’s Hampton Court Palace, for goodness sake!) and take part in this iconic journey as the Thames winds its way down along the last stretch of the non-tidal waterway to Albany Outdoors base. Passing historic Seething Wells where narrowboats once docked and fed the huge water pumps with coal, and where history was made when the first steps of eradicating Cholera occurred in 1855.
This journey is completed entirely under your own steam and can even incorporate a refreshment stop along the way as you pull up along one of the historic riverside hostelries.
You will be accompanied by our experienced and qualified staff who will guide and train you so as to maximise your enjoyment during your time with us. They will ensure that you get the right techniques and timing to keep fatigue and frowns at bay so you can enjoy the ride.
On arrival at Albany base we can provide hot or cold drinks as you choose, and other catering options can be included such as BBQ or external caterers.
This Journey will give years of smiles and we will ensure that we take some cheeky pics along the way for you to share with your colleagues holding the fort. Why not make it an annual event?

Play to Win
Your teams will be pitted head-to-head in a range of inter-team challenges, races and time trials guaranteed to get them thinking about their performance both on and off the water.
Find out more about Play to Win
Bring your performance-driven and sales teams together to give them an added boost designed to harness and nurture their competitive spirit. Your teams will be pitted head-to-head in a range of inter-team challenges, races and time trials guaranteed to get them thinking about their performance both on and off the water.
The benefits:
- Increased competitive spirit back at base
- Increased drive and motivation
- Improved team working
- Improved collaboration
- Exhausted teams less likely to cost you a fortune at the bar after the event!
Our team activities taken to the next extreme level, where the consequences of getting it wrong are worse than coming second – it means getting wet, and that’s just not a good look! To win all you may need to risk all!
This event is ideally suited to a day event.
What to bring on the day
Now you've booked a day for all the team to look forward to, it's important to know what to ask them to bring!
Please bring the following:
- Completed medical consent form (provided upon booking)
- Your own food and drink for breaks and lunch
- Soft soled shoes or trainers to wear in the water, no flip flops/sliders(compulsory)
- Two sets of old clothing to wear in the water (e.g. t-shirts, sweatshirts, shorts or tracksuit bottoms and old trainers – not jeans)
- Spare warm top
- Towel
- Wash kit
- Dry clothes and shoes to change into after the activities
- Waterproof jacket (we can supply if you do not have one)
- Peaked cap / hat
- Waterproof sun cream (compulsory)